This is the 12th stage of the level, as is visible it has undergone serious alterations. The plateau has been altered and instead is now an active volcano, within which will rest Phobos' tower. The "fog" I was created earlier with smoke emitters as since been added to cover the entire level. This was very demanding of my system and caused serious lag of UDK, as well as long build times. I had also started to some dead tree static meshes from the content browser.
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